Syntax

Language consists of a system:

Quick reference

Structure:

Read documentation


Debugging


For debugging use p instead of puts:

Shebang on Unix


The shebang is the #! at the beginning of a script. It tells the system what interpreter to use to run the script, e.g. file hi.rb:

#!/usr/bin/env ruby
puts 'Hello, world!'

Reserved keywords

__ENCODING__ 
The script encoding of the current file.

__LINE__
The line number of this keyword in the current file.

__FILE__
The path to the current file.

BEGIN
Runs before any other code in the current file. 

END
Runs after any other code in the current file. 

alias
Creates an alias between two methods (and other things). 

and
Short-circuit Boolean and with lower precedence than &&

begin
Starts an exception handling block. 

break
Leaves a block early. 

case
Starts a case expression. 

class
Creates or opens a class. 

def
Defines a method. 

defined?
Returns a string describing its argument. 

do
Starts a block.

else
The unhandled condition in case, if and unless expressions. 

elsif
An alternate condition for an if expression. 

end
The end of a syntax block. Used by classes, modules, methods, exception handling and control expressions.

ensure
Starts a section of code that is always run when an exception is raised. 

false
Boolean false. 

for
A loop that is similar to using the each method. 

if
Used for if and modifier if statements. 

in
Used to separate the iterable object and iterator variable in a for loop. It also serves as a pattern in a case expression. 

module
Creates or opens a module. 

next
Skips the rest of the block. 

nil
A false value usually indicating “no value” or “unknown”. 

not
Inverts the following boolean expression. Has a lower precedence than !

or
Boolean or with lower precedence than ||

redo
Restarts execution in the current block. 

rescue
Starts an exception section of code in a begin block. 

retry
Retries an exception block. 

return
Exits a method. If met in top-level scope, immediately stops interpretation of the current file.

self
The object the current method is attached to. 

super
Calls the current method in a superclass. 

then
Indicates the end of conditional blocks in control structures. 

true
Boolean true. 

undef
Prevents a class or module from responding to a method call. 

unless
Used for unless and modifier unless statements. 

until
Creates a loop that executes until the condition is true. 

when
A condition in a case expression. 

while
Creates a loop that executes while the condition is true. 

yield
Starts execution of the block sent to the current method. 

Literals


https://docs.ruby-lang.org/en/master/syntax/literals_rdoc.html

A literal is any notation that lets you represent a fixed value in source code.

Basic literals:

# Numbers: Integers and Floats
1, 2, 3.00, 4e2

# Strings
'That\'s right', "double quotes", "Interpolation like #{2+2}"

# Symbols (immutable strings)
:pending, :"rejected", :"#{var}_name"

# Arrays
[1, 2, 3, 4, 5]

# Hashes
{ key1: 'value1', key2: 'value2' }

# Ranges
1..100, 'a'..'z'

# Boolean: 
true, false

# Nil
nil

# Here Document or Heredoc
a_variable = <<HEREDOC
  This is a heredoc
  It is used for multi-line strings
HEREDOC

Regular Expression - Regex

A regular expression (also called a regex or regexp) is pattern that can be matched against a string. It is a way of specifying a set of characters that matches a string or part of a string. It is a match pattern (also simply called a pattern). Regex can be used for pattern matching and pattern replacement. Specific patterns can be defined with: Anchors, word boundaries, character classes, repetition, alternation and grouping.

re = /red/ # or %r{red}
re.match?('redirect') # => true   # Match at beginning of target.
re.match?('bored')    # => true   # Match at end of target.
re.match?('foo')      # => false  # No match.
"bored".match?(re)    # => true  

The following are metacharacters with specific meaning: . ? - + * ^ \ | $ ( ) [ ] { } https://docs.ruby-lang.org/en/master/Regexp.html#class-Regexp-label-Special+Characters

Operater =~ returns characters offset of beginning:

/cat/  =~ 'dog and cat' # => 8
/cat/ =~ 'cat' # => 0
'cat' =~ /cat/ # => 0

!~ is the negative match operator, which returns true if the string does not match the pattern:

/cat/ !~ 'dog and cat' # => false

Changing strings with patterns: .sub, .gsub, .sub!, and .gsub!. Sub is for the first match, gsub is for all matches.

Regex has modifiers, with the x you can add newlines, whitespace and comments inside to make it more readable:

/cat/i # => case insensitive
/cat/m # => multiline
/cat/s # => single line
%r{(\d{5}),         # 5 digits followed by comma
        \s,         # a whitespace
    ([A-Z])         # 1 character
  }x # => extended

After a succesful match via Regexp#match or =~ it returns a MatchData object, which is a collection of information about the match: https://docs.ruby-lang.org/en/master/MatchData.html

/all/.match("all things")
=> #<MatchData "all">

Numbers

Ruby supports integers, floating-point, rational and complex numbers. Intergers are assumed to be decimal base 10, but can be specified with a leading sign, as base indicatar: 0 for octal, 0x for hexadecimal and 0b for binary (and 0d for decimal), followed by a string of digits in the appropriate base.

12345       => 12345  # base 10
0d12345     => 12345  # base 10
123_456     => 123456 # base 10
-543        => -543   # base 10
0xaabb      => 43707  # base 16 (hexadecimal)
0377        => 255    # base 8  (octal)
-0b10_1010  => -42    # base 2  (binary)
1_2_3       => 123    # base 10

BigDecimal is Ruby’s high-precision decimal number class.

Rational numbers are the ratio of two integers (they are fractions) and therefor have an exact representation:

3/4             #=> 0
3/4r            #=> (3/4)
0.75r           #=> (3/4)
"3/4".to_r      #=> (3/4)
Rational(3,4)   #=> (3/4)
Rational("3/4") #=> (3/4)

Complex numbers represent points on the complex plane, and have 2 components: the real and imaginary parts.

1+2i            # => (1+2i)
"1+2i".to_c     # => (1+2i)
Complex(1,2)    # => (1+2i)
Complex("1+2i") # => (1+2i)

Looping using Numbers

3.times { print "A " }
1.upto(5) { |i| print i, " " }
99.downto(97) { |i| print i, " " }
50.step(60, 5) { |i| print i, " " }

# A A A 1 2 3 4 5 99 98 97 50 55 60

Strings

Ruby strings are sequences of characters and instances of class String.

Usually strings are created using string literals - sequences of characters between single or double quotes (delimiters). How the string literal is created, defines the amount of processing that is done on the characters in the string.

Escaping characters inside single-quote is a form of processing:

'hi \\' # => hi \
'that\'s right' # => that's right
'hi "\\"' # => hi "\"

Double-quoted strings support

Not recommended:

puts "now is #{ 
  def the(a)
    'the ' + a
  end
  the('time')
} for all bad coders..."

Produces: now is the time for all bad coders...

Some style guides prefer single quotes, if interpolation isn’t used, because they are faster.

Syntax to create a string literal can also be as follows, with any nonalphanumeric or nonmultibyte character:

%q/abc/         #=> abc
%Q!abc!         #=> abc
%Q{abc #{2*3}}  #=> abc 6
%!abc!          #=> abc
%{abc #{2*3}}   #=> abc 6
# usually current style guides suggest this:
%q(abc)         #=> abc 

Finally, you can construct a string using a here doucment, or heredoc.

string = <<END_OF_STRING
  This is a string
  with two lines.
END_OF_STRING

# with a minus sign, you can indent the terminator
string = <<-END_OF_STRING
This is a string
with two lines.
  END_OF_STRING

# with tilde, ruby will strip the indentation, to enable long strings
string = <<~END_OF_STRING
  This is a string
  with two lines.
END_OF_STRING

# Or generally considered super confusing:
print <<-S1, <<-S2
  Concat
    S1
  enate
  S2

Encoding is a mechanism for translating bits into characters. For many years, most developers who used English used ASCII, a 7-bit encoding of English characters, such as binary 101 to capital A. Later, an 8-bit representation called Latin-1 that included most characters in European languages became common. All of these were superseded by Unicode, a global standard for all text characters used in all languages: https://home.unicode.org/

Type conversion:

# to string
1.to_s 
# to integer
'1'.to_i

Struct

A Struct is a class that is used to create objects that have attributes.

Ranges

Ranges represent a range of values. Ruby uses ranges to implement sequences and intervals.

arr = [1,2,3,4,5]
arr[..2] # => [1,2,3]
arr[2..] # => [3,4,5]
arr === 3 # => true
arr === 6 # => false
arr.include?(3) # => true

Blocks

Code block is a chunk of code that can be passed to a method. You can think of a block as somewhat like the body of an anonymous method, as if the block were another parameter passed to that method. Usually between braces on one line and do/end when block spans multiple lines. Parameters to a block are separated by commas, and they are always local to the block. You can define block-local variables using the ; character in the block’s parameter list.

# general syntax
[1,2].each { puts 'x' }
[1,2].each do puts 'x' end
[1,2].each { |x| puts x }
[1,2].each { puts _1 } # _1 first positional argument, _2, _3 etc.

# block-local variable y (syntax is rare)
y = 100
sum = 0
[1,2].each do |x; y| 
  y = x*x
  sum += y
end
puts sum
puts y

# method say first, then parameters, only one block after.
object.say("dave") { puts 'hello' }

# The act of doing something to all objects in a collection is called enumeration in Ruby; in other languages it is called iteration.
# e.g. each, find, map, sort_by, group_by, map, reduce 
# https://ruby-doc.org/3.3.4/Enumerator.html#method-i-each
# https://ruby-doc.org/3.3.4/Enumerable.html#method-i-find
# (https://ruby-doc.org/3.3.4/IO.html#method-i-print)[https://ruby-doc.org/3.3.4/IO.html#method-i-print]
names.each { |x| print(name, " ") }

# Ruby remembers the context of an object, local variables, block, and so on, this is called `binding`. Within the method, the block may be invoked, using the `yield` statement. A block returns a value to the method that yields to it. The value of the last expressions evaluated in the block is passed back to the method as the value of the yield expression.
def two_times 
  yield
  yield
end
two_times { puts "Hello" }
Hello 
Hello

`.tap` # is a no-op, it taps into the object and returns the object. It is useful for debugging e.g.: 
`.tap { |result| puts "result: #{result}\n\n" }`

# map implementation looks something like this, which constructs a new array
class Array
  def map
    result = []
    each do |value| 
      result << yield(value) 
    end
    result 
  end
end

If the last parameter is prefixed by & (such as &action), that code block is converted to an object of class Proc. The Proc object is then assigned to the parameter. This allows you to pass a code block to a method as if it were a regular parameter.

https://docs.ruby-lang.org/en/master/Proc.html https://docs.ruby-lang.org/en/master/Kernel.html#method-i-lambda

# Long
class ProcObject
  def pass_in(&action)
    @stored_proc = action
  end

  def use_proc(parameter)
    @stored_proc.call(parameter)
  end
end
foo = ProcObject.new
foo.pass_in{ |paramz| puts "Hello, #{paramz}!" }
foo.use_proc("Dave")

# shorter
def create_block_object(&block)
  block
end
bl = create_block_object { |x| puts "Hello, #{x}!" }
bl.call('Dave')

# shortest
# stabby lambda
bl = -> (param) { puts "you called with #{param}" }
bl.call("Dave")

# short: lambda (Ruby Kernal method)
bl = lambda { |param| puts "you called with #{param}" }
bl.call("Dave")

# short: Kernal method proc
bl = proc { |param| puts "you called with #{param}" }
bl.call("Dave")

# Proc.new (not the preferred method)
bl = Proc.new { |param| puts "you called with #{param}" }
bl.call("Dave")

Blocks as closures Variables in the surrounding scope that are referenced in a block remain acessible for the life of that block and the life of any Proc object created from that block.

def n_times(thing)
  ->(n) { puts thing * n }
end
p1 = n_times("Hello,")
p1.call(3)
# => Hello,Hello,Hello,

# Parameter list
# it can take default values, splat arguments, keywords arguments, and block parameters.
-> (parameter list) { block }

# Example
proc2 = -> (x, *y, &z) do 
  puts x
  puts y
  z.call
end

proc2.call(1, 2, 3, 4) { puts "Hello, World!" }
# => 1
# => [2, 3, 4]
# => Hello, World!

Enumerators: can iterate over two collections in parallel. Enumerator class is not to be confused with the Enumerable module. The Enumerator class is used to create custom external iterator.

short_enum = [1,2,3].to_enum
long_enum = ('a'..'z').to_enum
loop do 
  # will end after the 3rd iteration, this will terminate cleanly
  puts "#{short_enum.next} - #{long_enum.next}"
end

Control flow and Expressions

https://docs.ruby-lang.org/en/master/syntax/control_expressions_rdoc.html

Ruby has a variety of ways to control execution. All the expressions described here return a value.

Expressions and Return Values:

# Expression is evaluated
1 + 1
# and will return a value
1 + 1 
=> 2
# => is called a hash rocket
# 2 is returned

puts 1+1
2
=> nil
# expression puts 1+1 is evaluated
# 2 is printed
# nil is returned

Conditional Execution

also possible

if condition then #code elsif condition2 then #code else #code end

assignment

variable = if condition then #code elsif condition2 then #code else #code end

ternary operator

condition ? true_value : false_value

unless. Negated if statement. As reminder: if not

unless expression # some code to be executed if the expression is FALSE else # some code to be executed if the expression is true end

also possible

if not false then true end #=> true

Safe navigation operator: `&.`, also called the lonely operator. It returns nil if the object is nil.

#### Loops and iterators:

[https://docs.ruby-lang.org/en/master/Kernel.html#method-i-loop](https://docs.ruby-lang.org/en/master/Kernel.html#method-i-loop)

```ruby
# a method defined in Kernel, but it looks like a control structure.
# loop
# e.g. iteration over api endpoint that is paginated
page = 1
collection = []
loop do
  # response = send_request(:get, '/endpoint', page)
  # collection += response[:data]
  # page += 1
  # break if page > response.dig(:pagination, :total_pages)
end

# while (do keyword is optional)
a = 0
while a < 10 do
  p a
  a += 1
end
p a

# until. As reminder: while not
until condition
  # loop as long as condition is false
end

Break, next:

loop do
  next if condition_1
  break if condition_2
end

Iterators:

2.times do; puts 'Hello' end # => Hello Hello
2.times { puts 'Hello' } # => Hello Hello
0.upto(5) { |i| puts i } # => 0 1 2 3 4 5
0.step(10, 2) { |i| puts i } # => 0 2 4 6 8 10

A different way to write an each loop with a Ruby built-in looping primitive:

for i in 0..5
  puts i
end
# => 0 1 2 3 4 5

Block local variables:

square = 'start'
[1,2].each do |i; square| # square is now also a block local variable
  square = i * i
end
puts square # => start

Pattern Matching

https://docs.ruby-lang.org/en/master/doc/syntax/pattern_matching_rdoc.html Pattern matching compares a target which can be any Ruby object to a pattern. If the target matches the pattern, the target is deconstructed into the pattern, setting the value of those variables.

"abc" in "abc" # => true
"abc" in "def" # => false
3 in 3 # => true
3 in 4 # => false
3 in 1..5 # => true
"abc" in String # => true
"abc" in Integer # => false
[1,2,3] in [Integer, Integer, Integer] # => true
{a: 1, b: "3"} in {a: Integer, b: String } # => true

# or
[1,2] in [Integer, Integer] | [Integer, String] # => true

Variable binding: Assign values in the target to variables in the pattern and then use those variables in the pattern.

value in pattern => variable
puts variable # => value

# example
"aaa" in String => var
puts var # => aaa

# short
"baa" => var
puts var # => baa

# another way
"abc" in var
puts var # => abc

Case pattern matching:

# case, with when clause
case expression
when condition1 then # code
when condition2
  # code
else # code
end

# case, with in clause
case expression
in condition1 then # code
in condition2 then # code
else # code
end

# pinning values, in a case statemen. With the pin operator ^ : It will pin the value to the part of the pattern..
def get_status(idea_to_look_for, status_to_look_for, list)
  case list
  in [*, {idea: ^idea_to_look_for, status: }, *] then puts "#{idea_to_look_for} is #{status_to_look_for}"
  in [*, {idea:, status: ^status_to_look_for}, *] then puts "second"
  else # code
end

puts get_status('idea1', 'status1', 
  [{idea: 'idea1', status: 'status1'}, 
  {idea: 'idea2', status: 'status2'}
])
#=> idea1 is status1

# guard clause, additionally to the pattern matching, it checks the condition
case expression
in pattern if condition # code
else # code
end

# pattern matching against a class, requires a deconstruct_keys or deconstruct
class MyClass
  attr_accessor :name

  def initialize(name)
    @name = name
  end

  def deconstruct_keys(keys)
    {name: @name}
  end
end

my_object = MyClass.new('my_object')

case my_object
in {name: /^my/} then puts "starts with my"
in {name: /^your/} then puts "starts with your"
else # code
end

Variables


https://docs.ruby-lang.org/en/master/doc/syntax/assignment_rdoc.html

A variable is an identifier that is assigned to an object, and which may hold a value. A local variable name may contain letters, numbers, an _ (underscore or low line) or a character with the eighth bit set.

Examples:

$global_variable
@@class_variable
@instance_variable
CONSTANT
::TOP_LEVEL_CONSTANT
OtherClass::CONSTANT
local_variable

In a file:

# Defining variables
# global variable, can be mutated
$some_global_variable = "accessible everywhere"
# Top level constant, can not be mutated
TOP_LEVEL_CONSTANT = "accessible everywhere"

class Toy
  CONSTANT = "Some value"
end

class Human
  # A class variable is shared by all instances of this class.
  @@species = 'H. sapiens'
  # Constant is a variable that is set only once and never changed.
  A_CONSTANT = 1

  # Basic initializer
  def initialize(name, age = 0)
    # Assign the argument (name) to the '@name' instance variable for the instance.
    @name = name
    # If no age given, we will fall back to the default in the arguments list (age=0).
    @age = age
  end

  def some_method
    # local_variable is only accessible within this method
    local_variable = 1 
  end

  def some_other_method
    # TOP_LEVEL_CONSTANT can be accessed from anywhere in the program using :: prefix
    ::TOP_LEVEL_CONSTANT
  end

  def some_last_method
    # From another class
    Toy::CONSTANT
  end
end

# Showing variables
p $some_global_variable
Human.class_variable_get(:@@species)
Human::A_CONSTANT
h = Human.new('foo', 10)
h.instance_variable_get(:@name)
h.instance_variable_get(:@age)
h.some_method
h.some_other_method
h.some_last_method
# Aliasing global variables
$some_global_variable = "accessible everywhere"
alias $b $some_global_variable
p $b # => 'accessible everywhere'

# parallel variable assignment
x, y, z = 100, 200, 500

Pseudo Variables

They provide information about the program’s execution environment or serve specific purposes within Ruby. Characteristics: Predefined, read-only and available throughout the program.

self  # The receiver object of the current method.
super # The receiver object of the current method in the superclass.
true  # boolean; singleton; TrueClass
false # boolean; singleton; FalseClass
nil   # empty; uninitialized; NilClass; falsey; singleton
__FILE__ # The name of the current source file.
__LINE__ # The current line number in the source file.

Pre-defined global variables

In irb:

global_variables.count
# => 43
global_variables.sort.inspect
# => "[:$!, :$\", :$$, :$&, :$', :$*, :$+, :$,, :$-0, :$-F, :$-I, :$-W, :$-a, :$-d, :$-i, :$-l, :$-p, :$-v, :$-w, :$., :$/, :$0, :$:, :$;, :$<, :$=, :$>, :$?, :$@, :$DEBUG, :$DEBUG_RDOC, :$FILENAME, :$LOADED_FEATURES, :$LOAD_PATH, :$PROGRAM_NAME, :$VERBOSE, :$\\, :$_, :$`, :$stderr, :$stdin, :$stdout, :$~]"

Exceptions 
  $! (Exception)
  $@ (Backtrace)

Pattern Matching 
  $~ (MatchData)
  $& (Matched Substring)
  $` (Pre-Match Substring)
  $' (Post-Match Substring)
  $+ (Last Matched Group)
  $1, $2, Etc. (Matched Group)

Separators 
  $/ (Input Record Separator)
  $; (Input Field Separator)
  $\ (Output Record Separator)

Streams 
  $stdin (Standard Input)
  $stdout (Standard Output)
  $stderr (Standard Error)
  $< (ARGF or $stdin)
  $> (Default Standard Output)
  $. (Input Position)
  $_ (Last Read Line)

Processes 
  $0
  $* (ARGV)
  $$ (Process ID)
  $? (Child Status)
  $LOAD_PATH (Load Path)
  $LOADED_FEATURES

Debugging 
  $FILENAME
  $DEBUG
  $VERBOSE

Other Variables 
  $-a
  $-i
  $-l
  $-p

Deprecated 
  $=
  $,

Pre-defined global constants

Streams 
  STDIN
  STDOUT
  STDERR

Environment 
  ENV
  ARGF
  ARGV
  TOPLEVEL_BINDING
  RUBY_VERSION
  RUBY_RELEASE_DATE
  RUBY_PLATFORM
  RUBY_PATCHLEVEL
  RUBY_REVISION
  RUBY_COPYRIGHT
  RUBY_ENGINE
  RUBY_ENGINE_VERSION
  RUBY_DESCRIPTION

Embedded Data 
  DATA

Methods

https://docs.ruby-lang.org/en/master/syntax/methods_rdoc.html

Defined by keyword def. You can undefine by undef

Can begin with lowercase or underscore, followed by letters, numbers or underscores. May end with ?, !, =.

Parentheses are optional: def hello; end is the same as def hello() end.

A method is invoked using dot syntax: receiver.method

In other words:

Preference to use parentheses in all but the simplest cases. This would be idiomatic, it means in line with the language’s conventions.

def hello
  puts 'hi'
end

Since Ruby 3.0 endless method:
def a_method(arg) = puts arg

Method arguments

def hello(greeting = "hi", name = "bob", question, *args)
  puts "#{greeting} #{name} #{question} #{args}"
end

- `greeting` is a default argument.
- `name` is a default argument.
- `question` is a required argument.
- `args` is a splat argument. It collects all remaining arguments into an array.

A class method: def self.method_name and an instance method: def method_name.

Positional arguments: are passed to the method based on their position. Keyword arguments: are passed based on the keyword and can be listed in any order. Keyword arguments: def method_name(city: "value", state:) When calling the method, you can pass the arguments in any order, but each keyword argument must be part of the call: method_name(state: "CA", city: "San Francisco").

Collect arguments into Hash with double-splat, or **: def method_name(**args). A bare single splat will catch positional arguments, bare double splat will catch keyword arguments.

def do_stuff(*)
  # anonymous splat parameter 
  do_stuff_2(*)
end

def do_stuff_2(*array_args)
  array_args
end

def do_stuff_3(first, *, last)
  puts "first: #{first}, last: #{last}"
end

# passing bare & character to pass block
class Child < Parent
  def do_it(&)
    do_it_2(&)
  end
end

# will catch all arguments.
def do_it(*args, **kwargs, &block); end 

# the triple dot syntax will catch and pass all arguments, in a simpler anonymous way.
def do_it(...)
  do_it_2(...)
end

Calling a method.

connection.download_mp3("jazz", speed: :slow) { |p| show_progress(p) }
# receiver.method(postional_parameter, keyword_parameter: "value") { |block_parameter| block_code(block_parameter) }
# 1. object invokes method
# 2. inside that method, self is set to that (receiver) object
# 3. method body is executed, possibly the block is called as well

# Ruby allows you to omit the receiver, in which case Ruby will default to use `self`.
class Thing
  def hello
    self.greet
    greet
  end

  private def greet
    puts 'hi'
  end
end
Thing.new.hello
# "hi"
# "hi"
# => nil

Method calls without parentheses are sometimes called commands.

rule: If in doubt, use parentheses.

A return statement exists from the currently executing method. It can be used to return a value from a method. If no value is specified, nil is returned.

def method_name(city:, country:)
  puts city
  puts country
end
data = {city: "ab", country: "bb"}
method_name(**data)
#ok

city = "cc"
country = "aac"
method_name(city:, country:)
#ok

# Passing block arguments:
["a", "f"].map(&:upcase)
# take the argument to this proc, and call the method whose name matches this symbol.
# the class Symbol implements the to_proc method, returning a Proc method.


# https://ruby-doc.org/3.3.4/Object.html#method-i-method
# objects have a method named method, which takes a symbol and returns the object's method of the same name
number = 2
method = number.method(:*)
(1..3).map(&method)
# => [2, 4, 6]

Classes

In object oriented programming, a class is a blueprint for a domain concept.

Instances are created by a constructor. The standard constructor method is called new. When you call Bike.new, Ruby holds an uninitialized object and calls that objects initialize method, passing all arguments from .new. This sets up the object’s state. Instances have a unique object_id (object identifier).

#<Class:object_id> is the default string representation of an object.

class Bike
  def initialize(price)
    @price = price
  end
end
bike = Bike.new(100)
puts bike 
#<Bike:0x000000011063ea50>
p bike
#<Bike:0x000000011063ea50 @price="100">

p calls the inspect method on the object. It’s a good way to see the object’s state.

class Bike
  def initialize(price)
    @price = Float(price)
  end

  def to_s
    "I'm a bike and my price is #{@price} hours of work."
  end
end
bike = Bike.new(100)
puts bike 
#I'm a bike and my price is 100.0 hours of work.

Object and attributes

Creating an accesor method is a common pattern in Ruby. Below, the def price is a getter method, which can also be rewritten to the shortcut attr_reader :price. It allows you to read the value of an instance variable. Below, def price=(price) is a setter method, shortcut (but rare) attr_writer :price. It allows you to write to the value of an instance variable. Generally, use attr_accessor :price for both reading and writing, for a given attribute (e.g. an instance variable). Below as example price_in_cents is a virtual instance variable or calculated value. An attribute is just a method that is called when you use dot syntax and is an implementation of the uniform access principle.

As summary:

# bike.rb
class Bike
  attr_reader :price

  def initialize(price)
    @price = Float(price)
  end

  def price
    @price
  end

  def price=(new_price)
    @price = price
  end

  def price_in_cents
    (price * 100).round
  end

  def price_in_cents=(cents)
    @price = cents / 100.0
  end
end

Classes working with other classes:

With the following 1.csv file:

price
123
321

We look at the following bike_stats.rb file:

require 'csv'
require_relative 'bike'

bikes = []

ARGV.each do |csv|
  $stderr.puts "Processing file: #{csv}"
  CSV.foreach(csv, headers: true) do |row|
    $stderr.puts "Processing row: #{row}"
    bike = Bike.new(row['price'])
    bikes << bike
  end
end

p bikes.count

# run with:
# ruby bike_stats.rb 1.csv

require_relative means that the file is loaded relative to the path of the current file. ARGV is an array of command line arguments. $stderr is the standard error stream.

Specifying access control

Classes increasingly depending on other classes is called coupling. Coupling is a bad thing. It makes it hard to change one class without breaking another. Ruby gives 3 levels of access control: public methods, private methods, and protected methods (rare).

Public methods can be called by anyone, no access control is enforced. Protected methods can be called only by objects of the defining class or subclasses. Access is within the family. Private methods can not be called with an explicit receiver, it is always in the context of the current object, known as self.

class Door
  def initialize(locked)
    @locked = locked
  end

  # subsequent methods will be public again
  def open 
    unlock
    walking 
  end
  
  def close
    lock 
  end

  def next_is_locked?(other)
    if locked?
      "you can only see the current door"
    else
      other.locked?
    end
  end

  protected
  # subsequent methods will be protected, only usable to class or subclass
  def locked?
    @locked
  end
  
  private
  # subsequent methods will be private, only usable within the instance
  def unlock
    @locked = false
  end

  def lock
    @locked = true
    return 'locked'
  end

  public
  # subsequent methods will be public again, usually public is not needed

  # this private is preferred, because it's more explicit
  # also possible, only usable within the instance
  private def walking
    puts 'walking'
  end
end
# door = Door.new(true)
# door.open
# door.close
# door.next_is_open?(Door.new(true))

preference: per method explicit access control

Variables

A variable is not an object in Ruby. It is a reference to an object. Assignment aliases objects, potentially giving multiple variables that reference the same object.

String#dup will create a new string object with the same content. String#freeze will make a string immutable. Numbers and symbols are always frozen (immutable) in Ruby.

Reopening Classes

Monkey-patching: Process of reopening classes to add or change (utility) methods. Use with caution.

Collections

Most real programs manage collections of data. Ruby has a number of built-in classes for managing collections: arrays and hashes. Both classes have large interfaces and many methods.

Arrays

Array.new, Array.[], create a new array.

# class methods
a = Array.new(1,2,3)
b = Array.[](1, 2, 3)

# instance methods below
b[0] or b.[](0) are both fine, though b[0] will be much more common.

# assignment
b[0]=4 or b.[]=(0, 4) are both fine, though b[0]=4 will be much more common.

Some assignments:

b[1, 0] = [5, 6] # at index 1, for 0 elements, will insert 5 and 6, shifting the rest of the array to the right.
b[1, 1] = [5, 6] # at index 1, for 1 element, will replace, with 5 and 6.
b[0, 2] = [5, 6] # at index 0 for 2 elements, will replace, with 5 and 6.
b[0..1] = [] # at index 0 to 1, will remove the elements.
b[6..7] = 99, 98 # will insert 99 and 98 at index 6 and 7 e.g. [1, 2, 3, nil, nil, nil, 99, 98]

Reminder: array of words = %w{one two three}, array of symbols = %i{one two three}

Hashes

Hashes known as associative arrays, maps, dictionaries, key-value stores. They are collections of key-value pairs. The index in a hash is called a key. The value or entry is the object that the key points to. Retrieve the entry by indexing the hash with the key value.

hash literals are created with curly braces, e.g. {:key => “value”, “key_2” => “value_2”} => is called hashrocket.

foo = "bar"
baz = {foo:} 
# ruby will assume the key and value are the same
puts baz
# => {:foo=>"bar"}

Override methods:

def Child
  def initialize(name)
    @name = name
  end

  def to_s
    "the name: #{@name}"
  end
end
puts Child.new('Foo') # => "the name: Foo"

Digging

dig is a method that allows you to access nested elements of a hash. It is a safe way to access nested elements. It will return nil if any intermediate element is nil. A method on a hash, array, or struct.

Inheritance

Sharing functionality: Inheritance, Modules, and Mixins

inheritance allows you to create a class that’s a specialization of another class: e.g. subclass and superclass, child and parent.

def Child < Parent
end
Child.superclass # => Parent
Parent.superclass # => Object
Object.superclass # => BasicObject
BasicObject.superclass # => nil
# BasicObject is the root class eventually of any ruby application.

# To use subclassing is common. E.g. with `ActionController::Base` from Ruby on Rails.

# Instead of:

def chatty_string(resource)
  case resource.element
  when "fire" then "I bring light"
  when "water" then "I bring water"
  when "earth" then "I provide ground"
  end
end

# we can have a module.rb
class Element
  def self.for(element_string)
    case element_string
    when "fire" then Fire.new
    when "water" then Water.new
    when "earth" then Earth.new
    end
  end

  def hot? = false

  def chatty_string = raise NotImplementedError
end

class Fire < Element
  def to_s = "fire"

  def hot? = true

  def chatty_string = "I bring fire"
end

class Water < Element
  def to_s = "water"

  def chatty_string = "I bring water"
end

class Earth < Element
  def to_s = "earth"

  def chatty_string = "I provide earth"
end

# Element.for(resource.element).chatty_string
# if there is a Parent, like Element, having `def chatty_string raise NotImplementedError` it signals that subclasses must define this method.

Modules

Modules can do everything a class can do, except create instances. They are a way to group methods, classes and constants. Two benefits: 1. a namespace and prevent name clashes, 2. can be included in other classes, known as a mixin. Module names are like class names, both are global constants with a n initial uppercase letter. use them with the require or require_relative method. Module constants are referenced using two colons, the scope resultion operator, e.g. Thing::SAY.

An include is a method of the Module class. The require call is at the file level, the include call is at the class level.

Example module is Kernel which is included in Object. Another is Comparable, which assumes that any class that uses it defines the method <=> (the spaceship operator).

Some Object-Oriented languages like Python support multiple inheritance (Powerful and dangerous), some like JavaScript support single inheritance (cleaner and easier to implement). Ruby is a single inheritance language, which mixins to support controlled multiple-inheriticance-like capability.

module Thing
  SAY = "word"
  def self.method_1; end
end

module OtherThing
  def self.method_1; end
end

module Debug
  def who_am_i?
    "#{self.class.name} (id: #{self.object_id}): #{self.name}"
  end
end

class Child
  include Debug

  attr_reader :name

  def initialize(name)
    @name = name
  end
end

Child.new("FOO").who_am_i? # => "Child (id: 123456789): FOO"

Ruby provides two mechanisms for mixing in module behaviour. The first is include, which is used to add methods as instance methods to a class, and those will be looked up after the class itself is checked for a method. The second is extend, which is used to add methods directly to the receiver of extend rather than as instance methods of a class. Ruby also provides another mechanism, prepend, which is used to add methods as class methods to a class, and those will be looked up before the class itself is checked for a method. Prepend is often used for logging or other logistical information to classes.

In general, a mixin that requires its own state isn’t a mixin, it should be written as a class.

Method lookup

With multiple ways to define methods, Ruby will look for a method in the following order:

  1. methods specifically added to that instance using foo=Foo.new and 1. def foo.bar; end, or via 2. class << foo; def bar; end; end
  2. Any module added to the receiver’s class using prepend, the last module added is checked first.
  3. Methods defined in the receiver’s class.
  4. Modules added in the receiver’s class using include, the last module added is checked first.
  5. If not found, the same loop will happen in the receiver’s superclass.

This continues until the method is found or the end of the inheritance structure is reached. If the method is not found, Ruby will try again from the receiver’s class, now looking for method_missing, if no method_missing is found to handle the mesage, a NameError is thrown. Entire list of classes and modules in this lookup path can be accessed by calling the method foo.ancestors.

Super lookup

when executing a method, if Ruby encounters keyword super, it method lookup for super starts one step after the points where the method being executed is lcoated. (e.g. if in step 2, it will start at step 3). If super has no argument list, Ruby will pass the arguments that were passed to the method that called super. If super has an argument list, even an empty one, those arguments will be passed.

module Sound
  def execute
    puts "zing"
    super
  end
end

module Process
  def execute
    puts "start"
    super
  end
end

class Animal
  def execute
    puts "animal"
  end
end

class Zebra < Animal
  prepend Sound
  include Process

  def execute
    puts "zebra"
    super
  end
end

puts Zebra.new.execute
=> zing
=> zebra
=> start
=> animal

References:

Inheritance, Mixins, and Design

For subclassing look for is-a relationships or hierarchies. However, for has-a or uses-a relationships, use composition. Ruby on Rails makes use of inheritance, e.g. with Person inheriting from a DatabaseWrapper class (ActiveRecord). As inheritance represents an incredibly tight coupling, it should be used sparingly. It’s easy to break. Composition is more flexible, however can get messy fast.

# Composition
class Person
  include Persistable
  # ..
end

# Inheritance
class Person < DatabaseWrapper
  # ..
end

Abbreviations:


Besides the syntax, we can have general guidelines to describe common knowledge.

General rules

References